When using CVMock.vin you have the option to set the frame rate, but this can also be set in the emu file. According to the description, the frame rate stored in CVMock.vin is preferred and overwrites that of the emu file. Is the frame rate of the emu file used if the frame rate in CVMock.vin is set to 0 or is missing?
yes. but you can just load the images using the CVMock.vin. There is actually no need for the emu file any more.
Okay, I will do this directly via the “ini” in the future. Thanks for the help :).