Where can I find Image Manager

Hi @johmarjac,

“Image Manager” is the package name for a number of DLLs (CVCImg.dll, CVCDriver.dll, CVCDisp.dll, CVCUtilities.dll, CVGenApi.dll), a set of ActiveX controls (CVDisplay.ocx, CVImage.ocx, CVGrabber.ocx, CVGenApiGrid.ocx, CVRingBuffer.ocx and the soon deprecated CVLinescan.ocx), the Overlay Plugins that are usable with the CVDisplay.ocx and the Stemmer.Cvb.Forms.Controls.Display control in the CVB.Net wrapper and of course the GenICam.vin and the GenApi implementation that comes with :cvb: (I won’t list the details here as you won’t interact with them directly as a programmer).

If you have installed any component of :cvb: or just the :cvb: CameraSuite you definitely have the Image Manager available and can use it. There are actually three possibilities to emulate hardware with :cvb:

  1. You can use an AVI file. In the classic API as well as in the CVB.Net API you can simply open an AVI file like you’d open a Bitmap file. @parsd gave a nice description in his https://forum.commonvisionblox.com/t/getting-started-with-cvb-net/246?u=illusive post and pointed out useful sample applications that come with the Bindings Preview.
  2. The other alternative is using so-called “EMU” files. These files are simply text files that follow a simply syntax to define a list of images to be loaded sequentially (for an example please have a look at the File %CVB%\Tutorial\ClassicSwitch.emu). Note that all the images to be used must use the same size and pixel format. Once loaded an *.emu file will behave like a very simple frame grabber.
  3. The most sophisticated way would be the GigE Vision Server tool (which requires a license on top of the Image Manager). This utility allows you to define a virtual GigE camera complete with Node Map and all that can be used with :cvb: - or with any other software capable of talking with a GigE Vision camera.

I hope that helps. I not then simply come back for more answers :wink: